Showdown – Character Design

I drew another original scenario again this week for my own ideas. I am enjoying drawing new character types and experimenting with digital art.

I again used drawing screens and tablets to achieve this piece. It depicts a prospector capturing a cowboy for a gold coin on a chain. He is holding weapons to him and smiling as onlookers drunkenly cheer as this is an everyday activity for them in the Wild West (at least according to some movies).


I like how this turned out, it’s bright and cartoon-ish. I think it is tidy and the picture looks completed all coloured in. I managed to complete this quite quickly and really enjoyed drawing something so different. I am also used to drawing more girls than men, so for once I drew more guys. I added in a waitress for good measure though, looking unimpressed about the events outside. I added in a barrel and haystack as well and set the scene outside of a saloon.

I am happy with this piece and I am feeling more confident with my imagination and actually going through with, and completing, the image I conjured up in my head. I hope to build up more drawings like this for my portfolio.

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Bug Storyboard

In the first week back we had to draw a storyboard for a part of a script from A Scanner Darkly about a man getting bugs in his hair which nobody but himself could see. I totally forgot to post this until today, but I would like to get it on my blog anyway.

I drew this on the touch screen drawing monitors in Tony’s as practice before I did my Mysterious Worlds storyboard.

Tony compared my style to the Incredibles’ storyboards (which is a huge compliment). The fact that it resembles them is quite funny to me as that is what I always think of when I imagine storyboards. This is because I used to watch their deleted scenes made up of  greyscale sketchy storyboards mixed with some light animation.

I am happy with the outcome of this drawing and feel it described some of the script well; such as the doctor being confused, and him studying the phenomenon once the bugs reached his lungs. I like the sketchy style I could achieve digitally which was natural to how I draw on paper. This helped me get to grips with digital art more as I need to focus on that a lot more this year.

bug storyboard.jpg

Quick Mario Storyboard

In one of Tony’s lessons we had to pick a game and draw a storyboard for it. I did a very simple one for a level of Mario, where you get powers, defeat enemies, grab the flag and run into the castle.

This was an experiment in game storyboarding as opposed to film. I focussed on the actions and general obstacles and goals of the level, rather than specific details and timings.

I drew this on Photoshop and enjoyed drawing an existing character without trying to draw a copy of the character’s style as it is only a storyboard.

I liked the bright outcome of this drawing.


Treasure Hunting Teens – Character Design


I drew this in college today on the touch screen computers. It began as an experiment into different shaped character faces and ended up as a girl taking a boy on an exploration, on which she was excited and he was very scared.

In the background is a quick cave design I did and in the foreground there is a glow from whatever mysterious object you imagine they have discovered.

I drew this in Photoshop and kept the layers separate to allow me to post my progression. I took inspiration from other artists to do the initial sketch in red, then to do the real thing on top. My finished product has less of a dramatic cartoon-y feel than the sketch, but when I followed the exact lines it looked too exaggerated for my taste.

I am really happy with how they came out and I’ve been itching to draw characters lately after all of the concept work of environments I’ve been doing for my group project. I left it a bit untidy and quicker looking as I think it suited the style more, and I would like to do more practice like this with digital art in the future.

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Colour Chart

I made a quick colour chart to put on my group’s Trello board. I put some colour ideas for the bright before colours and the duller after colours. They don’t need to be followed religiously, but they’re a good starting point for the colouring and lighting of the VFX scenes to tie them together. There’s nothing out there about the colour choices though I imagine the others would also go for these sort of shades in their work anyway.

colour scheme


Park Concept

For the next concept art piece in my Imagined Worlds project I did the Park. I painted this on Photoshop using the mouse and a drawing tablet. I split this one down the middle from the beginning and worked with the idea of having a happy park life scene on one side and a derelict park which was damaged in the attack on the other.

I contrasted the colour schemes and even added a lens flare to give the effect of bright sunlight hitting a lens in the picture on the left, and a dull grey atmosphere on the right.

This image will not match the footage as they will be using a real park, I imagined this park to show the idea of how we will edit whatever park the VFX people use. Vines growing, broken equipment, cracks, and overgrown wildlife.

I am happy with the turn out of this image in the end. It was time consuming to draw as it was technical and I am used to drawing creatures and people rather than rigid framework; it is good practice, though.

swings concept1



Experimenting with Layering


I just painted for a while at home using my drawing tablet on Photoshop, experimenting with layering and changing the opacity.

It was pretty, and I added a blue squiggle across the middle. It looks like a sound wave or heartbeat but that was unintentional.

I liked the contrast of the black on top so to finish up I just drew a tree silhouette over the colourful background with a sharper pen. After doing so I realised the colours when blended against the black reminded me a lot of Halloween. It is October already which is shocking, so the theme fits. The first layer is actually orange so any greens and pinks on top gave the background a pumpkin colour and the black reminds me of a carving.

I’m not sure what the background is supposed to represent, but sometimes I just mess around with paints on a canvas so I decided to do that digitally too just to see what happened. Hopefully the outcome is good for a quick experiment.

Also, after writing out the majority of this blog post I decided to make the tree a bit smaller and moved it to the bottom right corner to see how it would look. That’s the beauty of layering. Now it sort of looks like an album cover. I actually think it looks better, maybe because the tree is less of a focal point and in the outer third of the picture.


Planet A Storyboard

For my group’s project I have made a storyboard for the teaser trailer. It shows each shot that will be featured in the trailer, including the black screens and title. I noted the important SFX that will be included and our timings are on the sot list we have on Trello.

I am happy with the outcome of this storyboard and hopefully it will make the plan clear visually for the group. I did it on Photoshop using a graphics tablet and mouse.

story board COMPLETE

Scarecrow Character

In Tony’s lesson last week we had to come up with an idea for a movie with a plot and character, then draw that character.

My idea was a movie about a scarecrow on a farm where the farmers are abusing the animals. The scarecrow can see this every day and slowly plans an escape for all of the animals. The scarecrow cannot walk but can communicate with crows to carry him by lifting his arms.

The conflict comes when the farmers notice they are escaping and it is resolved when (after a series of events) the animals escape. The scarecrow returns to his original position and keeps watch of the farmers so this can be prevented from happening again.

For this I decided to concept a scarecrow in a dark field looking quite menacing. People assume scarecrows would be the bad guys which this image plays into, but that is to make him seem enticing.

I also decided to turn this picture into a DVD cover for the imaginary film with a title Scarecrow (which I’ve been told is taken, so good job this isn’t real). I had fun drawing this and I’ve been working on my digital art a lot recently as I got my drawing tablet, though I did do this on the new touch screen computers at college.

UFO Concept Collage


For my next piece of concept work for the Imagined Worlds project was a scene in our trailer where a UFO (animated by Jack) would crash into the ground in front of the VPA building at college.

In Photoshop I added in an image of the UFO model he is using and some rubble on the ground. I then isolated pieces of the ground and made larger rubble from those pieces. I changed the colours a bit and added smoke and a blue glow around the ship, followed by a trail of smoke left behind its fight/crash route.

I added grey clouds to the sky and corrected some colours and have come out with the outcome I imagined for that scene for the VFX final product to follow. The flight path might be more complex depending on how jack animates the UFO and the footage could be from a different angle, but this is the gist of what we are going for and I put it on Trello for the rest of the group to see.